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Japan Loves Old Games, Not Older Gamers

Pshades-s
Wednesday, July 28, 2010

Editor's note: This one surprised me -- how can a nation of DS gamers look down on older console players? If you've run into this, too, post in the comments. -Demian


For Michael Rousseau's Pressing Issue community assignment, I was asked to write about differences between Japanese and American gaming culture. Here's my take on playing games in the country responsible for hooking most of us in the first place.

I mention this at the end of every essay I write, but it bears repeating now: I live in Japan. I say that not to brag but to offer vital context about who I am. I grew up playing Japanese video games and when I had an opportunity to visit in 2001, I knew I wanted to find a way to live here, so I did.

I cannot deny that my interest in gaming cultivated my interest in Japan. Imagine my surprise when I got here and discovered that few if any people shared my enthusiasm for the medium.

 

Make no mistake: Video games are definitely culturally significant but largely as nostalgia. Nobody celebrates youth and childhood quite like Japan, and the runaway success of the Famicom (later released as the Nintendo Entertainment System in the West) cemented video games in the hearts of millions of Japanese people.

I see an open affection for games in Japan that simply isn’t visible in the United States. The famed electronics districts in Tokyo and Osaka (particularly the retro-game store Super Potato) aren’t just  places to buy old games -- they are elaborate “towns” built on precious memories, with glimpses of gaming’s past in every alleyway.

Ending of SMB2 as seen in Muteki Mario

The game-themed bars of Tokyo, like 8-Bit Cafe and Muteki Mario, are adult playgrounds dedicated to reliving the electronic thrills of yesteryear. Here’s an idea I didn’t even know I loved until I saw it for myself. Now I’ll never think of Super Mario Bros. 2 again without remembering that all nighter I pulled back in April.

Then there’s the “game centers” which are so abundant, arcade games are more accessible to me now than when I was a kid. I know a place where you can pay 50 Yen to play Super Mario Bros. in an arcade cabinet with an actual Famicom controller. It might not make much business sense, but I love that it exists.

Yet a rift stands between remembering games as fun and playing games today. I can find any number of people willing to talk about video games they used to love. For fun, I like to whistle classic video game music in class and see if the teacher recognizes it. Whether he does or not, we can joke about it afterwards.

However, should the conversation turn towards my current-gen console collection or my enthusiasm for the Tokyo Game Show, two little words suddenly dominate the conversation: game bakkari (“all you do is play games”). I have tried protesting, citing the fact that I have a full-time job and a family to care for so my gaming is limited to an hour or so after everyone else is asleep, but it doesn’t matter. An adult who plays video games is immediately pigeon-holed as some kind of oddity.

It’s particularly frustrating when my wife says something about my gaming habits, because, unlike me, she really does play games non-stop. Her default pastime around the house is solving Sudoku puzzles on her Nintendo DS. She has spent more time on Sudoku in the past month than I have on all the games I’ve played this year combined -- and I maxed out a character in Borderlands!

Perhaps it comes down to a portable vs. high-definition console divide. The Nintendo DS and PSP are wildly popular in Japan, and local game development has shifted to prioritize these platforms over traditional “TV games” (as video games are called in Japanese). So my wife can play Sudoku all day while still leaving the television free for my son to watch his favorite shows. If I play a game at home, that’ll be the only thing anyone can watch in the living room.

As someone with a life-long passion for video games, I’m elated that Japan holds the medium in a reverent (if limited) light. I’ll endure their cries of game bakkari so long as they continue appreciating gaming’s past in their own wonderful way. The way I look at it, every game becomes retro eventually. Perhaps in 2022 I can talk to my coworkers about Bioshock and Portal. Until then, I’ll be playing “nothing but games” by myself each night before bed.


Photo credit: arcade image by Telstar Logistics/Todd Lappin.

Daniel Feit was born in New York but now lives in...right, already covered that. Besides Bitmob, he has written for Wired Game|Life and Film Junk. Follow him on Twitter @feitclub or visit his website, feitclub.com.

 
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Comments (9)
Dcswirlonly_bigger
July 28, 2010

I'm not really sure that situation is totally unique to Japan.

Sure you won't find stuff like the Super Potato Store or the 8-Bit Cafe in America, but the way you say the general population talk about console games sounds about the same as what I usually get over here in the US.

Whenever I happen to bring up games with people who don't play games today, it'll often just spark a nostalgic conversation about what they used to play on the NES and Super NES. I think that really, whevever people played video games, it appears that most people stopped playing them after the 16-bit era. That's definitely the case with my brother - a total jock who used to beat Contra III on hard mode and pull all-nighters on Mortal Kombat II, but today only keeps his PS3 for Blu-Ray movies and Street Fighter IV.

Default_picture
July 28, 2010

Great piece man. I must say, I have tried the whole whistling at work thing to see if people get it and it works a suprising large amount of the time. What amazed me recently was when I was sat with the girlfriend (who is japanese herself) and was flicking through youtube videos and came accross one of the Super Mario Bros underwater theme being played on a marimba. She instantly recognised it even though shes admited (foolishly to me) to never playing a mario game in her life. That to me showed how deeply ingrained older games, themes and characters have become here.

If I did the same thing at home in the UK. I dont think even my brother and sister would recognise the theme and they played as many games as I did as a kid.

Shoe_headshot_-_square
July 28, 2010

Oh man, this article had a "Lost in Translation" effect on me -- it makes me want to visit Japan so bad. All of my industry friends cannot believe that I've never been...and that's mainly because of bad timing, me not wanting to go for work reasons (it made more sense for us to send other, experienced Japan visitors to cover stuff like TGS), and now, just being conservative with my savings until Bitmob gets funded.

Just yesterday, one of my friends who is living there (former EGM editor John Ricciardi), was pressuring me to go out. He tried to entice me by saying there are all these beautiful Japanese girls there who would love to meet the newly single me. But I reminded him that Japanese people don't necessarily like Chinese. :)

Anyway, just thought I'd share that randomness with ya.

Jason_wilson
July 28, 2010

I love this piece, Daniel. I enjoy reading glimpses of another culture. 

Pshades-s
July 29, 2010

Thanks for the kind words everyone.

Dan #1: Can't say my situation is unique, but I find the disparate response to old vs new games pretty odd.

Graham: Same here with my wife. She knows tons of old game stuff but insists it was her siblings who did all the playing. She was the one who pushed for NSMB in the house though.

Dan #2: If you come to Japan I promise to show you around as best I can. My Tokyo knowledge is limited - I'm an Osaka man, where the people are way friendlier. And if chumps like me (and Graham - j/k!) can meet girls here, I think you'll do just fine.

Brett_new_profile
July 29, 2010

I love your dispatches from Japan. No wonder the Japanese development community is in crisis!

Greg_ford
July 29, 2010

I find this story somewhat surprising because didn't we always hear that Japanese salary-men would head to the arcades after work -- still in their suits -- to play Virtua Fighter 5 and the like? What happened to that Japan?

Anyway, this is very insightful. As we learn time and again, nostalgia is a powerful force.

Default_picture
July 29, 2010

Good read, cool insight.

Pshades-s
July 29, 2010

I see plenty of adults in gamecenters, Greg, but few of them are playing games that you or I would understand. Typically they play giant networked games that involve collectible cards (sold separately, natch). Pachinko is also huge in Japan, a gambling-like game that isn't technically gambling.

The key here is they're playing games outside of their homes. Maybe their families know and maybe they don't, but either way they're not dominating the living room with their hobby.

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