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Sex, the Final Frontier
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Friday, September 25, 2009

Editor's note: Aaron makes some great points about why sex isn't done right in games -- and why people aren't necessarily ready to see it "done right." And sorry to disappoint anyone, but Nathan Drake will not be "doing it" in Uncharted 2. Uh...not with Elena anyways.... -Shoe


Everyone remembers what happened with Grand Theft Auto: San Andreas' Hot Coffee and Mass Effect's famous sex scene: The mainstream media practically thought games were raping our children's minds.

The idea of depicting sex in games is so outrageous for so many people, it probably won't be a significant part of any mainstream titles for a very long time to come. At least not until the industry truly matures and becomes widely respected -- or until the weirdos stop making us look bad.

The key problem is that the media (and the people who aren't heavily invested in gaming culture) can't tell the difference between a game trying to depict the act of emotional-physical expression or being blatant polygonal porn (see Japanese "dating" simulators)....

 

To some degree I think these people have the right to object; off the top of my head, I can't think of any games that have come out where a sex scene would have added anything. In Mass Effect it kind of made sense because you were trying to be emotionally involved with another character, but that was really more of a "I picked the right buttons to click to make you want me" situation. As anyone who has ever had a real relationship knows, sex generally doesn't happen right when you get involved with someone unless they really like you -- or they're, you know, easy.

Sex didn't really add anything to Mass Effect -- I personally liked Tali the most anyway, but I didn't want my Shepard to bang her. Bioware apparently didn't want me to either. I thought of my Mass Effect crew as "my awesome team of buddies" while Tali was the "bad ass and mysteriously hot alien friend" I always wanted by my side when shit hit the fan.

Still I'm glad someone is trying to bring classy sex to games -- after enough attempts, some developer will hopefully get it right. Hell, maybe Bioware will do it in Mass Effect 2. Of the many reasons I'm excited to play that game, that's one, I guess.

Maybe it's simply an issue of context. Say you're playing a game where you are the new guy -- the person no one knows -- and your job is to prove to the world you're awesome. Assuming you're the typical male protagonist, having some friendly lady jump on your lap after a few dialogue scenes is hardly an accurate depiction of anything except maybe the simple mind of a teenager where the end result is more important than the process that lead to it.

Now if you were playing a character that had already developed an intimate relationship with another, say the way Nathan Drake did with Elena Fisher in Uncharted, it wouldn't be too much of a stretch to see them "expressing" themselves in a sequel. I doubt that will actually happen in Uncharted 2, but it wouldn't be out of place -- especially considering how realistic and believable the characters are.

Looking at it from another perspective, however -- sex for most people is something so personal, that they don't want to see it acted out by polygons no matter how logical it may be for the characters to do so because it's almost like creepy voyerism. As gaming progresses and we get closer and closer to realism, maybe that will change, and maybe it will be accepted just as it is in TV and film.

We are talking about virtual characters in virtual worlds compared to real people in mostly real worlds, so perhaps it will never be "right," at least not until we're all jacked into the Matrix and...yeah, I should end that trail of thought here.

You can't really tell a realistic, highly emotional story without the old love sub-plot, which generally involves more than talking. If the popularity of romatic comedies is anything to go by, a lot of people out there -- especially women -- love a good love story.

Maybe that's the bigger problem -- that we simply don't have enough games that are interested in telling that kind of story. You could probably relate it to what I talked about in my other article about most games needing violence to sell.

When sex in games will be anything more than a bad Internet joke or an excuse for politicians to rant, no one knows. But hey, look at the bright side. If that's all you want in your games, Japan has been delivering the goods for years. Just don't tell anyone what you're playing.

 
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Comments (14)
Andrewh
September 24, 2009
The easiest way to use sex in a game is through love. I don't see why that wouldn't fly. Of course, I haven't seen many games with writing that can tell a love story with the subtlety and grace that that particular human emotion requires.
Dan__shoe__hsu_-_square
October 08, 2009
Man, you sure don't like apostrophes! ;) I'm gonna fix 'em.
John-wayne-rooster-cogburn
October 08, 2009
Interesting topic. I agree with your first sentiment of it not adding much of anything to the game.
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October 08, 2009
I really don't mind too much if something doesn't "add something to the game" for me, mostly because I get the feeling that it might "add something" for someone else.

I think the biggest problem with sex in video games is just that the uncanny valley is far too steep with something so natural or emotional. The characters just don't have the visual fidelity to properly have, say, the right facial expression that fits the mood.

There's also the issue that while visual fidelity is important, there's also the believability between the facial expressions of two characters. I know that in listening to the latest episode of Rebel FM game club, they talked about how Alyx often tried to convey all of these emotions but technical limitations made some of the animations just not as fluid as they needed to be and it broke the emotional effect of the scene.

Imagine if two characters are attempting to get intimate but their animations dictate that one character looks as though he's staring at his counterpart's forehead. That'd totally break the effect of the scene and it rests pretty solidly on nebulous factors like mood and perspective.
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October 08, 2009
I'm sorry, but there's a right way? You 're implying that there can even be a wrong way to depict sex.

I find the mere notion ridiculous.

Also, nice fail trying to lump all Japanese "dating sims" (or visual novels if you want to be less derogatory) as all trash.
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October 08, 2009
People are shocked at sex in games because the vast majority of puritanicals they still think of video games as more pretty versions of Pac-Man, that only small children are interested in playing.
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October 08, 2009
I'm not so sure there is a 'right way' to show sex, regardless of the media.

While I'm certainly not anti-sex, I can't really think of a time when I was watching a movie and I thought "You know, these two characters really love each other, but something is missi--oh, now they're having sex, they are SO in love with each other now."

Maybe that says more about what sex means to me than it does for the act of using it to tell a story, but I guess I'm saying that it's (for me at least) never been something that could effectively cross T's or dot I's and give me a full picture of two people's relationship.

Even still, I think Video Games need to progress beyond thinking "conflict" is synonymous with "someone needs to die" before we'll see a video game that is lauded for it's mature vision. Even when that happens, will it really be more effective than going the Fable route, where they merely elude to sex happening?
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October 08, 2009
@Chris Taran
Do I smell a weaboo bitching?

The wrong way to depict sex is as titillation (IE: the sexuality in japanese games)
59208264_l
October 08, 2009
I would argue that every medium has issues depicting sex in a realistic manner. How many of us has read a romance novel or seen a love scene and said, "Yup, that's exactly how sex is in my world."
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October 09, 2009
There is a place for both movies that have idealized notions of action and sex, and those that more realistically depict harsh reality. The same goes for games, although games don't seem to get away with as much as movie R-ratings.
Lance_darnell
October 09, 2009
Hmm.. Seems to me you are biased, for if the love scene was optional with Tali you may see things differently! ;)
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October 09, 2009
Yay another front page, sorry for the lack of apostrophes Dan. I really need to read more.

Nice responses guys, I think I could have put a little more thought in to this one but its nice to see it resulted in some discussion anyway.

@Chris

Well yeah, their is a wrong way to depict sex; when its blatant and tact on. In Mass Effect it wasn't required for any real reason other than for the developers to say 'look hot lesbian aliens!, buy our game!' At least that's how I felt about it, probably should have elaborated more on that.

I'm not saying that games centered around a simplified 'sex is the goal for the player' game design are wrong, just that I feel they are too highly represented in the industry whenever the topic is brought up. At least most of those games are honest, much better than a main stream title trying to convince you that they put sex in the game to add depth or emotion to a story only to have it end up being just another selling point on the box.

Its kinda like the old 'scantily clad female protagonist' argument, you just cant take a female character seriously if all she's wearing is a thong and half a shirt. Least ya got something nice to look at though, haha. Shame even those types of games usually suck in other departments as well (X-blades for example).

Maybe 'getting more realistic sex' in games isn't what I should have centered this article around, my point was more about how the industry is still very immature and very few games go out of their way to try to do things differently, as the case is usually still just 'be a bad ass, kill lots of things and don't forget to save your barely dressed female love interest!'

Maybe being male and still relatively young I cant really backup my thoughts on all this too well but eh I tried.
Default_picture
October 10, 2009
I really think Mass Effect doesn't get the right attention for the one sex scene. It wasn't some QTE like in God of War and you had to work to earn it. Through conversation after the main storyline planets you needed to have in-depth conversation about who they were and why they were with you. You built a relationship and only at the end, when going into the perilous last mission, was it consummated. I thought it was sweet and tasteful.
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October 11, 2009
I'm surprised you never mentioned Fahrenheit since that contains a completely ridiculous and gratuitious sex scene too. I know the US version (Indigo Prophecy) cut it out so maybe that's why... but still, it's one of the worst uses of sex in a game I have ever seen.

I mean, the pair had only known each other 5 minutes and the woman had spent the whole game thinking he was an evil murderer - the flip is just too fast. They are bonking not 10 feet away from a bunch of tramps in an abandoned underground train... they get totally naked despite the fact the world is supposedly freezing over and the dude is pretty much a frozen living corpse himself. It's wrong in many, many ways and really obliterates the last shred of credability the plot was clutching to.

Mass Effect on the other hand... hmm I can see your point about how sudden it seems to have Shepard jump into the sack with his or her significant over when all their previous interaction has just been talk - not a kiss or even a hand hold in sight, its just straight into the sex right at the beginning of their relationship. I agree it doesn't fit with reality at all, but they were in one of those "we could be dead tomorrow" situations, which might make a pair of new lovers want to skip the traditional niceties! I think it works in that situation, and doesn't in Fahrenheit because there was a build up to their relationship, they start off comrades but get closer as friends which is very visable throughout the game. But even still, if they hadn't of been facing mortal danger I would have raised an eyebrow myself.
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