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After finishing Alan Wake I had wished I just bought the book instead, and with The Signal, that thought is even stronger.
Limbo may seem quiet and unassuming, but does the gameplay speak up or is it sleeping in the back of the room?
Nintendo had some silly policies during the NES era: lockout chips, yearly game release limits, content restrictions... Somehow, I defend every single one of them.
Movies have early public screenings to get feedback on their films, so why are early builds of games only entrusted to the press?
Have you ever played a favorite game from the past only to question why you ever enjoyed it? If so, you've been a victim of "nostalgia burn."
After reading a number of critical reviews, one gamer offers a stirring defense of Final Fantasy 13.
Dragon's Lair may have introduced the concept of cinematic gaming, but it didn't last long. With the release of Heavy Rain in today's gaming arena, it may just be time for that type of experience to return.
Have action/adventure games dropped the adventure part in favor of more action?
A gamer wishes franchises would stick to their roots and developers would not use established IPs to sell new gameplay modes.